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Forum Home > TS2 Maps > Quasimmando (a story map)

admiralhowdy
Member
Posts: 13

Description: Get Maiden out of Gargoyleville

(meant to be played as The Hunchback)

Briefing: Maiden has fallen in with those anarchistic Gargoyles & nothing good can come of it. Intervention time! Get inside with something that can help you get the lay of the land. Don’t get spotted by Changelings or else things will heat up quickly. Snowman can cool you down if you need it. Remember: she may be reluctant to leave… Just get her out!

This uses the Gothic tile set, so be careful to not open it in the editor unless you have an Action Replay making that tile set available. If you ever open it in the map editor without the Action Replay code active, it will change to Virtual. It stays in Gothic as long as you don't open it in the map editor.

http://z5.ifrm.com/5901/98/0/p1024132/Quasimmandomap.gci

March 2, 2013 at 12:24 PM Flag Quote & Reply

heads1997
Site Owner
Posts: 14

I cannot beat this at all. All I can do is destroy one turret and hope for the best

March 4, 2013 at 8:03 PM Flag Quote & Reply

admiralhowdy
Member
Posts: 13

The turret cameras are disabled by 1 bullet each

March 4, 2013 at 8:36 PM Flag Quote & Reply

heads1997
Site Owner
Posts: 14

well how was i supposed to know that?

March 5, 2013 at 5:42 PM Flag Quote & Reply

admiralhowdy
Member
Posts: 13

I thought it was common enough knowledge. :/ I guess a lot of my story maps do have puzzle elements to them though.

March 5, 2013 at 9:11 PM Flag Quote & Reply

admiralhowdy
Member
Posts: 13

I didn't wanna do it, but here is a movie "walkthrough" (spoliers); also most other of my maps can be seen played through on my youtube channel if you look for them.

http://www.youtube.com/watch?v=QVKpuAPOotw

 

March 6, 2013 at 7:54 PM Flag Quote & Reply

heads1997
Site Owner
Posts: 14

I eventually figured it out, but thanks for making a video for those who are confused

March 7, 2013 at 7:22 PM Flag Quote & Reply

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